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Workspaces are essentially predefined window layouts.Blender's flexibility with Areaslets you create customized workspaces for different tasks such asmodeling, animating, and scripting. It is often useful to quickly switch betweendifferent workspaces within the same file.
Dec 06, 2019 Blender is intended to make high quality animations. Two obstacles usually prevent users from this type of applications. First and foremost, there is money, because 3D-rendering programs are prohibitively expensive for many users. Second, there is usability since using these tools requires a. Aug 13, 2019 Download Blender 2.80. Excellent 3D Modeling program. Blender is a powerful development tool to create 3D images and animations, whose main advantage regarding other similar tools like 3D studio or Maya is that this is a completely free application. The program lets you model, render, texture, illuminate.
Controls¶
- Tabs
- Click on the tabs titles to switch between the workspaces.To cycle between workspaces use Ctrl-PageUp and Ctrl-PageDown.Double click to rename the workspace.
- Add
+
- Click on the Add button to add a new workspace.
- Context menu RMB
- The context menu contains options to duplicate, delete and reorder workspaces.
Default Workspaces¶
Blender's default startup shows the 'Layout' workspace in the main area.This workspace is a general workspace to preview your scene and objectsand contains the following Editors:
- 3D View on top left.
- Outliner on top right.
- Properties editor on bottom right.
- Timeline on bottom left.
Blender's Layout Workspace with four editors.
Blender also has several other workspaces added by default:
Modeling: | For modification of geometry by modeling tools. |
---|---|
Sculpting: | For modification of meshes by sculpting tools. |
UV Editing: | Mapping of image texture coordinates to 3D surfaces. |
Texture Paint: | Tools for coloring image textures in the 3D View. |
Shading: | Tools for specifying material properties for rendering. |
Animation: | Tools for making properties of objects dependent on time. |
Rendering: | For viewing and analyzing rendering results. |
Compositing: | Combining and post-processing of images and rendering information. |
Scripting: | Programming workspace for writing scripts. |
Blender's default startup shows the 'Layout' workspace in the main area.This workspace is a general workspace to preview your scene and objectsand contains the following Editors:
- 3D View on top left.
- Outliner on top right.
- Properties editor on bottom right.
- Timeline on bottom left.
Blender's Layout Workspace with four editors.
Blender also has several other workspaces added by default:
Modeling: | For modification of geometry by modeling tools. |
---|---|
Sculpting: | For modification of meshes by sculpting tools. |
UV Editing: | Mapping of image texture coordinates to 3D surfaces. |
Texture Paint: | Tools for coloring image textures in the 3D View. |
Shading: | Tools for specifying material properties for rendering. |
Animation: | Tools for making properties of objects dependent on time. |
Rendering: | For viewing and analyzing rendering results. |
Compositing: | Combining and post-processing of images and rendering information. |
Scripting: | Programming workspace for writing scripts. |
Additional Workspaces¶
Blender as a couple additional Workspaces to choose from when adding a new Workspace:
2D Animation
2D Animation: | General workspace to work with Grease Pencil. |
---|---|
2D Full Canvas: | Similar to '2D Animation' but contains a larger canvas. |
VFX
Masking: | Tools to create 2D masks for compositing. |
---|---|
Motion Tracking: | |
Tools to motion track and stabilize footage. |
Video Editing
Video Editing: | Sequence together media into one video. |
---|
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Save and Override¶
The workspaces are saved in the blend-file.When you open a file, enabling the Load UI in the File Browser indicates that Blender shoulduse the file's screen layouts and overriding the current layout.See Load UI.
A custom set of workspaces can be saved as a part of the Defaults.
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After starting Blender and closing the Splash Screenthe Blender window should look something similar to the image below;as Blender's user interface is consistent across all platforms.
Blender's interface is separated into three main parts:
- Topbar at the very top.
- Areas in the middle.
- Status Bar at the bottom.
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Blender's default Screen Layout. Topbar (blue), Areas (green) and Status Bar (red).
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Customization¶
Blender also makes heavy use of keyboard shortcuts to speed up work.These can also be customized in the Keymap Editor.
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Blender allows for most of its interface color settings to be changed to suit the needs of the user.If you find that the colors you see on screen do not match those mentionedin the Manual then it could be that your default theme has been altered.Creating a new theme or selecting/altering a pre-existing one can be done by selectingthe Preferences editor and clicking on the Themes tab.